Why A Twilight Princess Side-Story Sequel Was Scrapped
When The Legend of Zelda: Twilight Princess released cross-platform for the Wii and GameCube in 2006, it fulfilled the desires of numerous fans that wanted a more mature Zelda video game. Ocarina of Time, and Majora'’ s Mask specifically, had been fairly dark in style and art design, while Wind Waker was initially maligned for its cartoonish graphics and also vibrant colors. Golden Princess proved to be a large success, marketing much more duplicates than Wind Waker, and also relatively confirmed that a practical as well as major layout was the future of Zelda.
Twilight Princess was in fact so effective that a lot of the programmers promptly began working on a direct sequel to the Legend of Zelda video game, meant to be a side tale comparable to how Majora'’ s Mask associates with Ocarina of Time. However, the project was sidelined so a play examination could be established wherefore would at some point turn out to be Link'’ s Weapon Training. Shigeru Miyamoto wished to make a Zelda video game that could utilize the Wii Zapper, a peripheral developed to house the Wii Remote as well as Nunchuck for playing shooters.you can find more here zelda twilight princess rom from Our Articles He guaranteed the Golden Princess dev group that if the prototype game flopped in a focus group examination, Nintendo would certainly switch equipments to the sequel that had currently started being created. The Crossbow Training was an enormous success in play examinations though, and Miyamoto'’ s vision came true, with a Golden Princess sequel never ever seeing the light of day.
The information originates from a video by DidYouKnowGaming on YouTube about various Zelda games that never ever finished growth. A follow up for Weapon Training was additionally pitched, wanting to present competitive multiplayer and potentially a very first person viewpoint, however was turned down by Nintendo. Various other sequels, such as a follow-up to Wind Waker on the Video Game Boy Advance as well as a third Four Swords video game on the DS, never ever took off either.
A Direct Twilight Princess Sequel Can Have Been Great
The Hyrule of Golden Princess is big and also vast. It'’ s not quite as freely vast as the Great Sea in Wind Waker, but the setup certainly might have introduced new territory for a Golden Princess follow up. Nevertheless, an entire other land comparable to Majora'’ s Conceal ‘ s Termina might have been designed if required. Twilight Princess features a few of Zelda'’ s ideal dungeons, and also introduces imaginative things very late in the game, where their usage is restricted. A follow up could have permitted several of the late game concepts to be more expanded or used in brand-new methods.
This is specifically real for the Dual Clawshot, which was given to the player in the video game'’ s last dungeon before Hyrule Castle and was so fun that it ought to have been provided the opportunity to be used in more instances. Fans had to wait five years to get their hands on the item again when the Dual Clawshot came back in Skyward Sword. It'’ s unfortunate that the Twilight Princess sequel never ever concerned fulfillment, considering the compelling narrative alternatives dealing with Midna as well as the Twilight World, as well as it'’ s even more discouraging to listen to that it never took place because it was taken over by a shooter spin-off.